Maxx Burman is a Los Angeles based Artist and Entrepreneur, known for his matte painting and art direction work in film, television, video games, commercials, and design.
Maxx’s matte paintings have been featured in films such as Godzilla, Iron Man 3 and Her and in shows including Game of Thrones, The Walking Dead and House of Cards. His video game credits include Titanfall 2, Halo, Far Cry, League of Legends, and Dark Souls and commercial clients include Nike, Lexus, T-Mobile, and Samsung.
Maxx started his career at 18, at Zoic studios, where he apprenticed under matte painting legend, Syd Dutton. Since then, he has worked on over 150 projects with studios such as Digital Domain, MPC, Sony Imageworks, Psyop, Blur, The Mill and 20+ others. In 2011, his project Portal: No Escape gained viral fame and launched the directorial career of Dan Trachtenberg, who went on to direct 10 Cloverfield Lane with JJ Abrams and Bad Robot. In 2014, he vfx supervised the short film Polis, directed by Steven Ilous, which was the grand prize winner of Break Media’s Prototype competition and is now with New Regency - to be produced by David Fincher.
Maxx founded the visual effects boutique Skyward VFX in 2014. The studio quickly gained a reputation for executing high-concept cinematic work. Projects completed in Skyward’s first year included cinematics for E3, superbowl commercials, and a VES winning episode of Game of Thrones. In 2016, Maxx joined Elastic as art director, where he lead teams behind title sequences such as Hbo's Westworld and Netflix's The Crown. That year, he also became a teach and mentor on LearnSquared.
In 2017, Maxx stepped away from the studio world and teamed up with Banks Boutte to start We Are Fuzzy, a marketing and publishing company with the mission to create with out permission. They're first project was the game Sleep Tight, which launched on Steam and Nintendo Switch in 2018! The company is currently hard at work on new IPs and many projects to come!
Beyond We Are Fuzzy, Maxx and Banks created the online store: KitBash3d, with the hopes of expanding their contribution to digital art and entertainment by providing assets and tools to thousands of studios and artists at a time.
Currently, Maxx spends his time dedicated to enabling and inspiring artists through KitBash3d, creating without permission through We Are Fuzzy, and occasionally helping on film or video game projects, but only if it's fun and feeds the soul.