Disconnect was a personal project that emerged from a sabbatical in 2016. After years of creating artwork for films, games, and commercial clients, I wanted to build a world entirely for myself, one driven by curiosity rather than production requirements.
The project explores what I think of as a utopian apocalypse. Rather than imagining a future defined by collapse, I became interested in the technologies we are actively developing today: vertical farms, desalination plants, renewable energy systems, automation, and the infrastructure required to sustain billions of people. The paintings imagine a future where these systems succeeded, creating a cleaner, more abundant world.
But they also ask a simple question: what happens after we're gone?
The environments explore a world where humanity has disappeared and the machines that once sustained civilization continue operating for a time before eventually falling silent. The result is a landscape that feels both hopeful and melancholy, where nature slowly reclaims a future that was carefully built but ultimately left behind.
Disconnect was the first personal body of work I created after beginning my professional career in 2008. The pieces were printed on aluminum and still hang in my office today.





